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Enshrouded Map

Enshrouded Map: Location Categories and Ancient Spire Regions

What the Enshrouded interactive map covers: Key, Other and Dangerous location categories, Ancient Spire regions, sample entries and ore vein coverage.

10/20/2026 Last updated: 10/20/2026 2 min read

FAQ

What location categories does the Enshrouded map use?
Markers are grouped into Key Locations (such as Ancient Obelisk, Ancient Spire, Ancient Vault, Balefire, Flame Shrine, Gem Forge, Hollow Halls, Night Sanctum, Shroud Root and Elixir Well), Other Locations (Camp, Farm, Mine and Village) and Dangerous Locations (Cave, Dungeon, Enemy Camp, Hidden Tomb and Shroud Lair).
Which Ancient Spire regions are labeled on the map?
The map labels Ancient Spires for Low Meadows, Springlands, Kindlewastes, Revelwood, Nomad Highlands, Blackmire, Albaneve Summits and Veilwater Basin.
Does the map mark common resources like branches and stone?
No. Common resources that grow everywhere, such as branches, plant fiber, resin, logs and stone, are not marked. The map does show 5,825 ore veins of 100m³ or larger.

How the Enshrouded map is organized

The Enshrouded interactive map sorts its markers into three groups: Key Locations, Other Locations and Dangerous Locations. The map page also provides Show All and Hide All controls for its locations.

Key Locations cover progression and landmark types such as Ancient Obelisk, Ancient Spire, Ancient Vault, Balefire, Flame Shrine, Gem Forge, Hollow Halls, Night Sanctum, Shroud Root and Elixir Well. Other Locations cover Camp, Farm, Mine and Village. Dangerous Locations cover Cave, Dungeon, Enemy Camp, Hidden Tomb and Shroud Lair.

Ancient Spire regions named on the map

Ancient Spires appear as Key Locations, and the map labels them by region. The named Ancient Spire entries are Low Meadows, Springlands, Kindlewastes, Revelwood, Nomad Highlands, Blackmire, Albaneve Summits and Veilwater Basin.

Sample entries by location category

Individual markers carry a name and a category, which helps you tell a settlement from a dungeon or a hostile site at a glance. Examples include Longkeep and Fort Kelvin as Villages, Saline Quarry as a Mine, Sun Temple and Gate to the Pillars of Creation as Dungeons, Vukah Arena as an Enemy Camp, Hidden Tomb Entry as a Hidden Tomb, and Balefire Stronghold “Iron Heart” as a Balefire.

Ore veins and resources on the map

The map shows 5,825 ore veins of 100m³ or larger, making it useful for locating larger mining sites. Common resources that grow everywhere, such as branches, plant fiber, resin, logs and stone, are not marked on the map.

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