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Enshrouded Map

Enshrouded Interactive Map: Marker Categories and Map Controls

How the Enshrouded interactive map is organized: Show All and Hide All controls, zoom and reset, marker categories, and what the map does not mark.

10/20/2026 Last updated: 10/20/2026 3 min read

FAQ

How many markers does the Enshrouded interactive map display?
The map currently displays 319 markers, plus 5,825 ore veins of 100m³ or larger.
Why can't I find branches, plant fibers, resin, logs or stone on the map?
Common resources that grow everywhere, including branches, plant fibers, resin, logs and stone, are not marked on the map.
What marker categories does the map use?
Markers are grouped into Key Locations, Other Locations and Dangerous Locations.
Which Ancient Spires are listed on the map?
Listed Ancient Spires include Low Meadows, Springlands, Kindlewastes, Revelwood, Nomad Highlands, Blackmire, Albaneve Summits and Veilwater Basin.
Can I hide all markers at once?
Yes. The map provides Show All and Hide All controls for map locations, along with zoom and reset view controls.
How do I report a location that is missing from the map?
You can tell the map creator through Discord so the map can be improved.

How the interactive map is organized

The interactive map groups its entries into three marker categories: Key Locations, Other Locations and Dangerous Locations. Each category contains named location types, and individual entries are listed with a name followed by its type, such as “Sunken Ancient City — Ancient Vault” or “Gate to the Pillars of Creation — Dungeon”.

The map currently displays 319 markers in total. It also shows 5,825 ore veins of 100m³ or larger, while common resources that grow everywhere — branches, plant fibers, resin, logs and stone — are not marked.

Map controls: Show All, Hide All, zoom and reset

The map page provides Show All and Hide All controls for map locations, so you can switch the full set of markers on or off. It also includes controls for zooming and for resetting the view.

  1. Use Show All to display the map locations.
  2. Use Hide All to clear the displayed locations.
  3. Zoom in or out to inspect a smaller area or a wider region.
  4. Use the reset control to return the view to its default state.

Key Locations marker types

Key Locations cover the major points of interest: Ancient Obelisk, Ancient Spire, Ancient Vault, Balefire, Flame Shrine, Gem Forge, Hollow Halls, Night Sanctum, Shroud Root and Elixir Well.

Listed entries include the Ancient Spires of Low Meadows, Springlands, Kindlewastes, Revelwood, Nomad Highlands, Blackmire, Albaneve Summits and Veilwater Basin. Other examples are Balefire Garrison “Silkfrost”, Balefire Stronghold “Iron Heart”, Mother Flame’s Domecile, Sunken Ancient City, Hollow Halls, Gem Forge, Night Sanctum, Elixir Well, Shroud Root, and the Ancient Vault entrances at Albaneve Summits, Veilwater Basin, Nomad Highlands and the Frontier Research Lab.

Other Locations marker types

Other Locations group the settlement and resource sites: Camp, Farm, Mine and Village.

Examples of listed entries include Skeleton Excavation Camp “Mae”, Shipwrecks, Old Hag’s Hut, Ruin, Goldrock Saddle, Miner’s House, Springlands Sky Port, The Ancient Citadel, Manathor’s Plaza, Island Ruin, Andromeda’s Eye, Dewdrop Farm, Winter’s Brew Farm, Aquamarine Mine and Worker’s Ward.

Dangerous Locations marker types

Dangerous Locations cover hostile or hazardous sites: Cave, Dungeon, Enemy Camp, Hidden Tomb and Shroud Lair.

Listed entries include Gate to the Pillars of Creation and Drak’Dal Temple as Dungeons, Hidden Tomb, Shroud Heartlands as a Shroud Lair, Cave Passage, and numerous Enemy Camps such as Gateway Outpost “Bora”, Scavenger Camp, Drak’Dal Ruin, Small Drak’Dal Outpost, Drak’Dal Camp, Suspicious Drak’Dal Ruin, Battlegrounds and Drak’dal Camp.

Reporting missing locations

If you find something that is not on the map, you can report it to the map creator through Discord to help improve the map.

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