Enshrouded Interactive Map: Marker Categories and Map Controls
How the Enshrouded interactive map is organized: Show All and Hide All controls, zoom and reset, marker categories, and what the map does not mark.
FAQ
How many markers does the Enshrouded interactive map display?
Why can't I find branches, plant fibers, resin, logs or stone on the map?
What marker categories does the map use?
Which Ancient Spires are listed on the map?
Can I hide all markers at once?
How do I report a location that is missing from the map?
How the interactive map is organized
The interactive map groups its entries into three marker categories: Key Locations, Other Locations and Dangerous Locations. Each category contains named location types, and individual entries are listed with a name followed by its type, such as “Sunken Ancient City — Ancient Vault” or “Gate to the Pillars of Creation — Dungeon”.
The map currently displays 319 markers in total. It also shows 5,825 ore veins of 100m³ or larger, while common resources that grow everywhere — branches, plant fibers, resin, logs and stone — are not marked.
Map controls: Show All, Hide All, zoom and reset
The map page provides Show All and Hide All controls for map locations, so you can switch the full set of markers on or off. It also includes controls for zooming and for resetting the view.
- Use Show All to display the map locations.
- Use Hide All to clear the displayed locations.
- Zoom in or out to inspect a smaller area or a wider region.
- Use the reset control to return the view to its default state.
Key Locations marker types
Key Locations cover the major points of interest: Ancient Obelisk, Ancient Spire, Ancient Vault, Balefire, Flame Shrine, Gem Forge, Hollow Halls, Night Sanctum, Shroud Root and Elixir Well.
Listed entries include the Ancient Spires of Low Meadows, Springlands, Kindlewastes, Revelwood, Nomad Highlands, Blackmire, Albaneve Summits and Veilwater Basin. Other examples are Balefire Garrison “Silkfrost”, Balefire Stronghold “Iron Heart”, Mother Flame’s Domecile, Sunken Ancient City, Hollow Halls, Gem Forge, Night Sanctum, Elixir Well, Shroud Root, and the Ancient Vault entrances at Albaneve Summits, Veilwater Basin, Nomad Highlands and the Frontier Research Lab.
Other Locations marker types
Other Locations group the settlement and resource sites: Camp, Farm, Mine and Village.
Examples of listed entries include Skeleton Excavation Camp “Mae”, Shipwrecks, Old Hag’s Hut, Ruin, Goldrock Saddle, Miner’s House, Springlands Sky Port, The Ancient Citadel, Manathor’s Plaza, Island Ruin, Andromeda’s Eye, Dewdrop Farm, Winter’s Brew Farm, Aquamarine Mine and Worker’s Ward.
Dangerous Locations marker types
Dangerous Locations cover hostile or hazardous sites: Cave, Dungeon, Enemy Camp, Hidden Tomb and Shroud Lair.
Listed entries include Gate to the Pillars of Creation and Drak’Dal Temple as Dungeons, Hidden Tomb, Shroud Heartlands as a Shroud Lair, Cave Passage, and numerous Enemy Camps such as Gateway Outpost “Bora”, Scavenger Camp, Drak’Dal Ruin, Small Drak’Dal Outpost, Drak’Dal Camp, Suspicious Drak’Dal Ruin, Battlegrounds and Drak’dal Camp.
Reporting missing locations
If you find something that is not on the map, you can report it to the map creator through Discord to help improve the map.
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